Allegiance: Cities of Sigmar
- City: Hallowheart
Mortal Realm: Aqshy


Celestial Hurricanum With Celestial Battlemage (280)

- Artefact: Ignax's Scales
- Spell: Lore of Whitefire - Sear Wounds (Hallowheart Wizard)

- Hallowheart 2nd Spell: Crystal Aegis

Luminark of Hysh With White Battlemage (270)

- Artefact: Whitefire Tome - All Spells
- Spell: Lore of Whitefire - Warding Brand (Hallowheart Wizard)

Battlemage (90)

- Spell: Lore of Whitefire - Warding Brand (Hallowheart Wizard)

- Hallowheart 2nd Spell: Roaming Wildfire
- City Role: General's Adjutant (Must be 6 wounds or less)

- Mortal Realm: Ghyran

Sorceress (90)

- Spell: Lore of Whitefire - Elemental Cyclone (Hallowheart Wizard)

- Hallowheart 2nd Spell: Roaming Wildfire

Knight-Incantor (140)

- General
- Trait: Veteran of the Blazing Crusade
- Spell: Lore of Whitefire - Ignite Weapons (Hallowheart Wizard)

- Hallowheart 2nd Spell: Elemental Cyclone



30 x Freeguild Handgunners (300)

30 x Freeguild Crossbowmen (300)

10 x Freeguild Guard (80)

- Swords and Shields
- City Role: Honoured Retinue (Must be 5-20 models)


Whitefire Retinue (140)

Endless Spells / Terrain / CPs

Umbral Spellportal (70)

Geminids of Uhl-Gysh (60)

Soulscream Bridge (80)

Everblaze Comet (100)

Total: 2000 / 2000
Extra Command Points: 1
Allies: 0 / 400
Wounds: 107

Allegience Ability

Amplified Sorceries: If you cast an ENDLESS SPELL, it’s always the empowered version, regardless of what realm you’re playing in.

Warriors of the Realms: If you’re using Malign Sorcery rules, your army must be from the realm your city hails from.

Honoured Retinue: If your GENERAL has a wound characteristic of 6 or less, you can pick a retinue (any unit of 5-20 models). If your general is within 3″ of the retinue, each time your general takes a wound, on a 4+ the retinue takes it instead.

The General’s Adjutant: If your GENERAL has a wound characteristic of 6 or less, you can pick a friendly hero to be their adjutant. The adjutant must have a wound characteristic of 6 or less. If your GENERAL is within 3″ of the adjutant at the start of your hero phase, roll a die. On a 4+, you get a CP.

Stormkeeps: 1 in 4 units in your army can be STORMCAST. They gain the City keyword in place of their normal Stormhost keyword.


Battle Traits

  • Eldritch Attunement: If a unit is affected by a spell or endless spell, you can choose to roll a die. On a 5+, ignore the spell’s effects.
  • Mage of the Whitefire Council: Your wizards can cast an extra spell. They select TWO spells from the spell list instead of 1.
  • Command Ability: Arcane Channeling: Start of the hero phase. Pick 1 friendly hero wizard and roll a die. 1) that unit suffers that many mortal wounds. 2) for each mortal wound dealt (not suffered), your wizards wholly within 12″ get that roll’s result as a bonus to cast until the start of your next hero phase. Remember, in order to be able to measure to the model, it must not be dead! Works better on units with lots of wounds, such as celestial Hurricanums and Luminarks of hysh. Consider putting Ignax Scales on the user to block half the wounds and then sear wounds (with + a lot to cast) to heal it right back off!

Artefacts, Command Traits & Abilities

Command Trait

Veteran of the Blazing Crusade: Do not take battleshock tests for friendly units wholly within 18″ of the general.


Whitefire Tome: If bearer is a wizard, they know all the spells from the Lore instead of 2. Otherwise, they know one spell and can cast it.

Ignax Scales: 4+ DPR against mortal wounds


Hallowheart: Whitefire Retinue

140 points. (Min: 320pts Max: 1340pts) 3-6 HERO WIZARDS

  • +1 to cast and unbinding rolls if they’re within 6″ of a friendly wizard from this battalion. So, unless you’re thinking of taking 7 or more wizards, then everything in your army is getting the +1.
The Boss

United Kingdom


The Honest Wargamer

My Bio:

Creator of THWG, Worlds best tSport commentator, Based in Nottingham UK. Massive collection of armies but 2018 i am playingAOS - Chaos Dwarves  40k - OrksI like castle builds and im a gamble gamer

Gaming style:

Big risk big reward, its my bedroom technique too.

I prefer combos and utility to a more traditional efficient list. Trying out the fringe edge competitive lists and polarizing my army can also be what I like to do. I'm also a confidence gamer. Full of guts and bravado but really its all a bluff. 
I have a long way to go to fully understand my gaming style but looking forward to the journey.

Event Results:

AOS Scgt Champ 2016 - Worlds Largest AOS event pre GHB 1
Alliance Champ 2016 - Worlds first GHB matched play event

2018 Throne of skulls -Champ /Best sports
2018 Aos Doubles Champ

More rundowns by Rob Symes