
List
Allegiance: Tzeentch
Mortal Realm: Hysh
------------------------Leaders------------------------
- Lord of Change (380)
Artefact: Mark of the Conjurer
Lore of Change: Tzeentch's Firestorm
- The Blue Scribes (140)
Lore of Change: Treason of Tzeentch
- Herald of Tzeentch (140)
Staff of Change
Artefact: Luminary Rod
Lore of Change: Bolt of Tzeentch
-----------------------Battleline-----------------------
- 10 x Pink Horrors of Tzeentch (180)
Lore of Change: Unchecked Mutation
- 10 x Pink Horrors of Tzeentch (180)
Lore of Change: Tzeentch's Firestorm
- 10 x Pink Horrors of Tzeentch (180)
Lore of Change: Fold Reality
--------------------------Units--------------------------
- 10 x Brimstone Horrors of Tzeentch (60)
- 10 x Brimstone Horrors of Tzeentch (60)
- 10 x Brimstone Horrors of Tzeentch (60)
----------------------Battalions----------------------
- Changehost (180)
------------Endless Spells / Terrain------------
- Aethervoid Pendulum (50)
- Balewind Vortex (40)
- Chronomantic Cogs (80)
- Geminids of Uhl-Gysh (60)
- Prismatic Palisade (30)
- Purple Sun of Shyish (50)
- Soulsnare Shackles (40)
- Suffocating Gravetide (20)
- Umbral Spellportal (70)
Can you give me some insight on the spell Fold Reality? I was told that there is technically no rules and the ability to “add slain units” could allow one to summon across the board. For example, my unit of 6 enlightened on disc became surrounded and only 1 model survived. Next turn, i was able to fold reality on the 1 model to add 4, but they added models couldn’t fit in congruence. Am i able to set up those 4 anywhere on the board and kill off that surviving surrounded model? (While also following the combat engaged unit rules, etc.)
Interesting list, thats a whole lot of Endless spells. I never tried running Tzeentch in Aos , only 40k, but I can put this list together rather easily. I few questions…
1.) I’m assuming there’s summoning involved, what models are purchased on the side for summoning purposes?
2.) Are you really using all of those Endless Spells or does it basically matter what your opponent is playing?
3.) How does this list fair against a heavy casting denial army like Nagash?
4.) is there a reason Brimstones are pick over Blue Horrors? Is it basically for point saving?
Thanks!
I believe the main reason for all the endless spells are for movement denial. You place all your endless spells in a way to make it so your opponent cant move their units because of the rule you cant move through endless spells. I hope this list was made to show GW this needs to be fixed, because if it was taken as a serious army solely to abuse this loophole in the rules, the player should be ashamed of themselves and the Age of Sigmar community is small enough as is without negative play experiences like this army would be. That’s only my opinion.