I’m loving’ Magmadroths again!
I’ve been running Fyreslayers since they were first released in 2016 and from the outset I tried to build Magmadroth-heavy lists, but they just weren’t competitive (I have the Wooden Spoons to prove it!)
AOS3.0 has brought them back!
This list is built heavily around the Vostarg Lodge 1st-turn abilities and command trait – an “in-your-face” army that is meant to keep your opponent on the defensive.
Run-and-charge TURN 1!
In all 3 games in this tournament, 2/3 Magmadroths & 1-2 Hearthguard Berzerkers units were in combat in turn 1!
The Vostarg Lodge receive an automatic 6” run for ALL UNITS in the army for turn 1. This is super-effective with the combination of the Rune of Relentless Zeal allegiance ability and the Vostarg Lodge Fiery Endurance, that’s a 20” move for the Magmadroths – that will get most of your army halfway (or way more) across the battlefield – with a run-and-charge and a +1-3 for the charge!!!
I thought this strategy really depended on getting the first turn, but to my surprise, even though I went second in 2/3 games, the strategy proved just as effective – and on 1 occasion I didn’t need to use the +2” move.