This is a 2 drop list using the new White Dwarf Troggoth subfaction, Glogg’s Megamob.
The entire army (except the spider) can retreat and still shoot/charge.
Dankhold becomes decently tanky with magical resistence, look out sir, and a 5+ ward save vs mortals.
The Spider will be -1 to hit with an additional -1 to hit in a large bubble around it that will help debuff the enemy.
The Rockguts can be taken in an sized units. Listed here in units of 6. MSU Rockguts is a good strategy as well since they will get recycled thru the loonshrine (3 lost, 2 return) at a good rate of return.
New rules for Glogg’s Megamob!
Army Wide Ability: +1 to regeneration rolls.
Command Ability: 4+ ignore spells for unit within 12″ of hero
Command Trait: 4+ extra CP
Artefact: 5+ mortal shrug
Battalion: Retreat and still shoot/charge (160 points)
Loonshrine: Return 1/2 of a unit of slain fellwaters or rockguts!