Introduction
I began this list looking through all of the warscrolls for models with attacks “X” with X being models in range.
I thought chainghasts were an interesting choice, because A) they also have shooting in nighthaunt and B) they also have a reNd -2 so they can be used for hordes or armor.
Allegience Ability
-1 bravery to enemies within 6″
6+ save while within 12″ of hero
Enemy failed battleshock heal 1 wound to a hero within 6″
Half your units can be set up to deepstrike
Unmodified charges of 10+ allow you to attack right away. (And later, in the comabt phase)
Artefacts, Command Traits & Abilities
Your general gets spectral summons command ability. (You’ll use this often if you pick dreadblade as general)
At the start of the movement phase pick a friendly nighthaunt on field, then teleport it to your general. Wholly within 12″ of your general and 9″ from any enemy.
If you instead choose Olynder, she has the ability to return a summon able model to all NH units within 12″. She could actually use spectral summons to return an in jured unit to her, healing it later in the game, recycling which ghasts are used for combat and which are used for shooting.
Artefacts: I like aetherquartz brooch on either dreadblade or spirit torment. Teleporting MSU could get command point hungry.
Heroes
(General) Dreadblade Harrow: can keep deepstriking. Good combination with Spectral Summons.
-Ruler of the spirit hosts
Spirit torment: chainghasts support. Reroll hits of 1 and bring back models.
Olynder: mortal wound output and chainghasts durability if she is general.
-Shademist
Reikenor: easy Cogs cast to change your deepstrike to charges to 7″
-Lifestealer
Other Units
3×10 chainrasp horde: battleline tax/higher body count for objectives on your side.
7×4 chainghasts: -2 rend shooting at 15″. Harder to screen with deepstrike from 9″.
Their close combats have attacks/model in range, which works well vs hordes after they snipe the armor.
Magic, Endless & Realm Spells
Cogs. 7+ cast. Adds 2 to move and charge of everyone. Reikenor has the ability to give himself plus to cast so it makes it a little more consistent to get off a 7″ charge after deepstrike.
New purple sun price on Reikenor is nice.
In-Game Guide
The plan is to set up chainghasts in reserve and remove armored targets with rend -2 and charge in and take out hordes with their close combat.
With dreadblade Harrow you can bounce them around battlefield in later turns so you can focus heavily on one side or enemy when needed. If you chose Olynder as general you can afford to take some hits more, but you also need to keep in mind chainghasts could get caught in combat doing very little damage against low model count units.
Secondary Objectives
Model them as undead kharadron overlords!
Ya the worst part is how to obtain the chainghasts, haha. You end up with 11 extra spirit torment/crawlockes to sell off. Or more likely, buy some extra chainghasts bases and convert the spirit torments into chainghasts to get 3/box with the bonus of adding some uniqueness to the army.
Have you tried this? Even with proxying models
Nope. I just like making a million fun themed lists. I have actually started to buy this one, (Got the heroes) but ran into financial trouble and it’s on pause. Have the blank bases for battleline, but not chainghast.
I reckon with a bit of work and bitz you could make the chainghasts out of chainrasps, just replace the heads with something from an ad mech kit…..I plan on testing that theory….or greenstuffing the masks…..I’m going to shamelessly steal this idea as a concept by the way 😉
What’s a Chainghast?
found it under Crawlocke Jailor what a weird unit. Thanks for bringing them into the light!