Allegiance: Nighthaunt

Mortal Realm: Shyish



Knight of Shrouds (100)

- General
- Command Trait: Ruler of the Spirit Hosts
- Artefact: Balefire Blade

Lady Olynder, Mortarch of Grief (200)

- Lore of the Underworlds: Shademist

Spirit Torment (120)

Guardian of Souls with Nightmare Lantern (140)

- Lore of the Underworlds: Soul Cage

Lord Executioner (80)



20 x Chainrasp Horde (160)

6 x Spirit Hosts (240)

6 x Spirit Hosts (240)



Mourngul (280)

Black Coach (220)

Black Coach (220)


Total: 2000 / 2000

Extra Command Points: 0

Allies: 0 / 400

Wounds: 117


Hi all,

Trying out some boring stuff that looks cool.

That’s not a particularly crowded army, with just a few models running around, but I’m positive it can do some damage.

Allegience Ability

Standard stuff.

Artefacts, Command Traits & Abilities

The Headsmen’s Judgement looks decent, though I’ve been thinking about giving the Knight of Shrouds the Midnight Tome.

Ruler of the Spirit Host is a no brainer.


Olynder leaves the General’s duties to the Knight of Shrouds, all the rest is quite boring and standard.

Other Units

Lots of Spirit Hosts to be summoned back by the Black Coaches, while the Mourngul tries to do some damage.

Honest Goblin


My Bio:

Italian living in Tokyo.

WH Fantasy Battle veteran, I dropped out of the hobby when AoS came out, but GW just recently won me over.

I used to play Dwarves and High/Dark Elves, and I’m getting back in the frey with a Fyreslayers army.

Gaming style:

I normally enjoy shooting armies, but I’m gonna try some H2H and see how it goes.